Player goals and game rules
Define a target player, a core goal and a small set of mechanics. Set a realistic scope for a first prototype.
Creative programme
Start with the player's goal and the rules that make the experience interesting. Explore worldbuilding, AI-assisted assets and prototyping, then test whether the interaction communicates what you intended.
This programme is for
For aspiring game creators, interactive storytellers, designers and developers interested in connecting creative concepts with player experience.
AI Games
Move from defining the idea and purpose through development and review to a presentation-ready result.
Define a target player, a core goal and a small set of mechanics. Set a realistic scope for a first prototype.
Develop an environment and asset brief. Use AI-assisted exploration to compare styles and identify assets suitable for the chosen workflow.
Implement a small interactive experience in the approved tool or engine. Connect player input, feedback and a clear completion condition.
Observe how people use the prototype. Record friction, revise the mechanics or layout and explain the decisions in a short design document.
Process map
The artwork summarises the workflow; the text list presents the same stages in order.
Learning outcomes
Write a focused game concept with a player goal and core mechanics.
Develop a consistent world and asset direction.
Build and demonstrate a small interactive prototype.
Use playtest observations to revise the experience.
Present the prototype with design notes and a record of tools and assets.
Before you begin
Your work is assessed on clarity of the player goal, functional interaction, usability, consistency of assets, response to playtesting and realistic scope.
Bring curiosity, a creative point of view and the willingness to practise. Tell admissions about your experience so you can check the fit of your chosen track. Confirm the required device, software access, session times and independent practice commitments before enrolling.
Practise skills relevant to game concept development, interactive prototyping, worldbuilding and the preparation of production assets.
Your original project and the intellectual-property rights you hold in it remain yours. Keep a record of your creative contribution and the permissions attached to any external assets, music, footage or AI tools.
AI Games
Confirm the programme fit, cohort schedule and practical requirements before committing.